Games

Lecture slides for users of Artificial Intelligence: A Modern Approach

By Stuart Russell and Peter Norvig. Slides used at Berkeley University base on the book "Artificial Intelligence: A Modern Approach".

Machine Learning in Games

Tutorials, links and other resources.

Mathematical modeling of agent-based systems at ISI

Contains some publications related to multi-agents systems and 3 presentations available.
Categories: Agents, Games

Memetic Artificial Intelligence Toolkit

AI toolkit implemented with Bioware's environment platform for designing artificial intelligent characters.
Categories: Games, Software

Modelling Human Prefrontal Cortex in Quake III

Homepage of a project to give a learning agent more flexible behavior.

More Games of No Chance

Book about combinatorial game theory and its applications to games.
Categories: Books, Game Theory, Games

Need Driven AI

Purposes a system to use in game AI.
Categories: Games, General

NeL (Nevrax Library)

Toolkit for developing massively online universes.
Categories: Games, Software

NERO (Neuro Evolving Robotic Operatives)

Game where the objective is to teach a team of robots in a serie of practice tests and then confront them to a real challenge. Uses real time NeuroEvolution of Augmenting Topologies (rtNEAT).

Open Dynamics Engine

Open source library for simulating rigid body dynamics. C/C++ API.
Categories: Agents, Games, Software

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About
Last update: 2008-10-26
Contact: nunofreitas@gmail.com