Games
Lecture slides for users of Artificial Intelligence: A Modern Approach
By Stuart Russell and Peter Norvig. Slides used at Berkeley University base on the book "Artificial Intelligence: A Modern Approach".Categories: Agents, Belief Networks, Books, Bots, Constraint Satisfaction, Decision, Games, General, History, Learning, Logic, Planning, Search
Machine Learning in Games
Tutorials, links and other resources.Mathematical modeling of agent-based systems at ISI
Contains some publications related to multi-agents systems and 3 presentations available.Memetic Artificial Intelligence Toolkit
AI toolkit implemented with Bioware's environment platform for designing artificial intelligent characters.Modelling Human Prefrontal Cortex in Quake III
Homepage of a project to give a learning agent more flexible behavior.More Games of No Chance
Book about combinatorial game theory and its applications to games.Need Driven AI
Purposes a system to use in game AI.NeL (Nevrax Library)
Toolkit for developing massively online universes.NERO (Neuro Evolving Robotic Operatives)
Game where the objective is to teach a team of robots in a serie of practice tests and then confront them to a real challenge. Uses real time NeuroEvolution of Augmenting Topologies (rtNEAT).Open Dynamics Engine
Open source library for simulating rigid body dynamics. C/C++ API.| < Previous | 1 2 3 4 5 6 7 8 9 10 11 12 | Next > |