Games
generation5 - Minimax Trees
Very short article describing the minimax algorithm.Categories: Game Theory, Games
generation5 - PenteAI
Pente game.Categories: Games
generation5 - Realtime Evolution of Agent Controllers in Games
Short article presenting evolution of agents in games with source code available.Categories: Games, Genetic Algorithms
generation5 - Using Bugs and Viruses to Teach Artificial Intelligence
Describes games as a good way for teaching artificial intelligence.Categories: Games
generation5 - What was Columbus' mother's maiden name? – Memory in Games
Short article describing the use of memories in games.Categories: Games
How Intelligent is a Game Bot, Anyway?
Artcile about bots - their history, general approaches and some sugestions.JavaBot for Unreal Tournament
Framework for creating bots in Java for Unreal Tournament.John Laird's Artificial Intelligence & Computer Games Research
List of publications about artificial intelligence in games (Quake, Haunt 2 (Unreal Tournament Mod), ...).JROBOTS
Clone of CROBOTS, where the objective is to build an artificial intelligent robot in Java for combat against other robots.Justin Rogers - Terrarium
Blog with various articles about Terrarium.| < Previous | 1 2 3 4 5 6 7 8 9 10 11 12 | Next > |