Games

GameDev.net - A Practical Guide to Building a Complete Game AI: Volume II

The second part of the article. Deals with unit and group movement.
Categories: Games, Planning, Search

GameDev.net - AI Uncertainty

Short article that deals with uncertainty.
Categories: Belief Networks, Games

GameDev.net - Application of Genetic Programming to the Snake Game

Application of a genetic algorithm for playing the snake game.

GameDev.net - Artificial Intelligence

GameDev's artificial intelligence section. Many articles and links to outside articles.
Categories: Games, General

GameDev.net - Chess Programming Part I: Getting Started

First article in a series of 6. Introduction to chess programming.
Categories: Games

GameDev.net - Chess Programming Part II: Data Structures

Second article in a series of 6. Discusses data structures to use in chess programming.
Categories: Games

GameDev.net - Chess Programming Part III: Move Generation

Third article in a series of 6. Discusses move generation in chess programming.
Categories: Games

GameDev.net - Chess Programming Part IV: Basic Search

Deals with basic search and minimax in chess programming.
Categories: Games, Search

GameDev.net - Chess Programming Part V: Advanced Search

Fifth article in a series of 6. Advanced search in chess programming.
Categories: Games, Search

GameDev.net - Chess Programming Part VI: Evaluation Functions

Final article of the series.
Categories: Games

< Previous 1 2 3 4 5 6 7 8 9 10 11 12 Next >
About
Last update: 2008-10-26
Contact: nunofreitas@gmail.com