Games

Chess Tree Search

Gives an overview of the following topics about chess programming: - MiniMax and NegaMax - Alpha-Beta search - Aspiration search - Transposition table - Iterative Deepening - Principal Variation Search - Memory Enhanced Test - Enhanced Transposition Cutoff - Killer heuristic - History heur...
Categories: Games, Search

Chinook (ACJ Extra)

Chinook's history (the computer checkers program that beat the human world champion).
Categories: Games

Combinatorial Game Theory

Collection of links to resources about tow-player games of perfect knowledge. Some links don't work.
Categories: Game Theory, Games

Craig W. Reynolds

Contains many resources about: - games - flocking - evolutionary computation - agents - artificial life (a-life) - ...

d2jsp

Javascript engine for building bots in Diablo II.
Categories: Bots, Games, Software

Dynamic Stochastic Control - A New Approach to Game Tree Searching

Thesis about tree-searching and game-playing using dynamic stochastic control. Presents a new algorithm called PCN*.
Categories: Games, Search

EXCALIBUR - Adaptive Constraint-Based Agents in Artificial Environments

Java open source software architecture for autonomous agents. Has been discontinued (latest version still available for download). Contains some interesting publications.

Façade

Façade is an interactive story.
Categories: Games, General, Software

Finding a Pathfinder

Short article describing the different factors involve in pathfinding on computer games.
Categories: Games, Search

flipcode - AI Learning Algorithms

TXT Short article about applying learning to computer games.

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About
Last update: 2008-10-26
Contact: nunofreitas@gmail.com