Books

AIWisdom.com

List of articles (doesn't include the actual articles), divided by categories, that appear in: - Gamasutra - GDC Proceedings - Game Developer Magazine and the following books: - AI Game Programming (1 and 2) - Game Programming Gems (1 through 4)
Categories: Books, Games, Journals

Artificial Intelligence from Theory to Fun!

Home of the author of the book "AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors". Contains tutorials about artificial intelligence and games (neural networks, rule-based systems).

Artificial Intelligence: A Modern Approach

Home page of the book "Artificial Intelligence: A Modern Approach". Contains some chapters of the book and lecture slides.
Categories: Books

Games of No Chance

Book about combinatorial game theory and its applications to games.
Categories: Books, Game Theory, Games

Lecture slides for users of Artificial Intelligence: A Modern Approach

By Stuart Russell and Peter Norvig. Slides used at Berkeley University base on the book "Artificial Intelligence: A Modern Approach".

More Games of No Chance

Book about combinatorial game theory and its applications to games.
Categories: Books, Game Theory, Games

Neural Nets: Dr K Gurney

Online book about neural networks.
Categories: Books, Neural Networks

Programming Neural Networks in Java

Online book about neural networks. Mirror: http://www.heatonresearch.com/articles/series/1/.

Reinforcement Learning: An Introduction

By Richard S. Sutton and Andrew G. Barto. Book about reinforcement learning.
Categories: Books, Learning

Some Competitive Learning Methods

By Bernd Fritzke. Report about different algorithms that deal with competitive learning. With examples and JAVA source code.
Categories: Books, Learning

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About
Last update: 2008-05-17
Contact: nunofreitas@gmail.com